AI Insights · Timothy · December 2022
Top 5 Shooter Games Performance on iOS in Angola Q4 2022
Explore the performance of the top 5 shooter games on iOS in Angola during Q4 2022, featuring trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top shooter games on iOS in Angola showed varied performance in terms of downloads, revenue, and active users. Here are the highlights from the data provided by Sensor Tower:
Free Fire: 7th Anniversary saw a significant rise in weekly revenue, starting from around $115 at the end of September and peaking at approximately $461 in the last week of December. Weekly downloads experienced a steady increase as well, from 438 in late September to 647 by the end of December. Active users also showed an upward trend, growing from around 2.9K to 3.8K during the same period.
Sniper 3D: Gun Shooting Games had a notable spike in weekly revenue in early November, reaching $758, before stabilizing around $62 by the end of December. Downloads started strong with 512 at the end of September, dipped to 111 in early December, and then recovered to 276 by the end of the month. Active users, however, saw a decline from around 3.2K to 2.4K throughout the quarter.
PUBG MOBILE experienced fluctuating weekly revenue, with a high of about $384 in late October and a low of $22 in mid-December. Downloads remained relatively stable, ranging from 162 to 283 per week, and active users showed minor fluctuations, hovering around 11.5K to 11.9K.
Call of Duty®: Mobile saw its weekly revenue peak at $223 in early October but then declined to $24 by the end of December. Weekly downloads were fairly consistent, starting at 421 in late September and ending at 583 in December. The game maintained a steady number of active users, increasing from 4.1K to 4.8K.
Zooba: Zoo Battle Royale Games had a significant spike in weekly revenue in late November, reaching $258, but saw almost negligible revenue in December. Downloads fluctuated, starting at 45 in late September, peaking at 134 in early October, and then dropping to 10 by the end of December. Active users remained relatively low, ranging between 112 and 220 throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.